"If you ask me, the best part about fishing is its slow pace. It gives one time to think, to reflect on past events and to plan for future ones. Oh, and it's also a great excuse to drink. Heavily." - Nat Pagle
Why Fish?
Fishing is not an essential professional skill. Many citizens of Azeroth lead happy and forfilled lives without ever catching a fish. But there are plenty of good reasons to fish. Here is a summary:
- It is classed as a secondary profession. This means learning to fish does not limit what other professions you may learn.
- It can be relaxing. It gives space to think or socialise between adventures or battles.
- It is a good source of food, including food that gives "buffs" (bonuses to attributes).
- It can provide a modest income for little risk.
- It complements other professions, for example:
- Cooking - most fish can be cooked.
- Alchemy - some reagents can only be gained by fishing.
- Tailoring - bolts of cloth can sometimes be recovered while fishing.
- Leatherworking - leather can sometimes be recovered while fishing.
- It complements certain career classes:
- Hunters - fish are a plentiful source of pet food.
- Rogues - an occasional source of locked boxes to practice lock-picking skills on.
- It opens up a small number of additional quests, and allows a few dungeon creatures to be summoned.
In spite of these benefits, the main requirement for enjoying fishing is patience. Some people have patience, and some do not...
Want to learn? Great. Let's get you fishing straight away.
Learning to Fish: Your First Catch
To start fishing you must have reached at least level 5, and have at least 1 Silver 23 Copper spare cash. Now simply follow the seven steps below:
- Find a Fishing Trainer. Every capital city (such as Stormwind) has one, but there are some in other zones. These people are found near water, where you might expect them. If you have trouble finding a trainer, ask a guard for directions. Learn the Apprentice Fishing skill from the trainer. This will cost 1 silver (assuming no reputation or rank related reductions). Alternatively, as Alliance at level 10 or above, you can ask Gubber Blump in Darkshore: Take the quest The Family and the Fishing Pole, and then talk to Gubber again and he will teach you to fish for free.
- You will also need to buy a fishing pole. A basic Fishing Pole can be purchased from most Fishing Suppliers or Trade Suppliers. You will normally find a fishing supplier close to a fishing trainer. A basic pole will cost you 23 Copper (assuming no reputation or rank related reductions). More advanced poles may be available. These are discussed in detail below. You only need the most basic Fishing Pole to get started. Alternatively, Draenai can gain a Fishing Pole by completing the quest "Red Snapper - Very Tasty!" from Diktynna, in Azuremyst Isle. To confuse you, the quest introduces a method of fishing pools (the net) that you'll never use again.
- Now travel to a starting zone, such as Elwynn Forest or Mulgore. Stand (or sit) next to a patch of water (lake, river or open sea), with a clear view of the water in front of you. Your feet must be on dry land - you cannot be swimming. It helps if you are safely away from enemies, so you are not engaged in combat while fishing. It is also helpful to be able to hear splashes in the water, so don't stand next to something noisy like a waterfall.
- Equip your new fishing pole in your main hand. Now open your Spellbook and find the fishing skill. This will allow you to cast a line into the water. (Click the fishing icon. Drag the fishing skill icon onto the action bar, which will allow you to re-cast quickly using a hot-key.)
- If your cast is successful, you will see a bobber appear in the water. If your cast did not land in fishable water (and you got a message to say so), try and find a wider area of water, or adjust where you are standing to face more water. If you cannot cast a line (you received a message telling you your skill was not high enough), you must travel to easier waters. I strongly suggest you learn in a starting zone.
- Now wait for the bobber to splash.
- As soon as the bobber splashes, reel your fish in (right-click once on the bobber). Finally, transfer the fish to your inventory: Congratulations - your first fish! If you hold down shift while clicking on the bobber, your catch will go straight into your inventory. Alternatively, select "auto-loot" on the interface options screen. If there was nothing on your hook, you reeled in at the wrong time: Either too late or too early. If "your fish got away" (a specific message), either you were unlucky, or you are fishing in an area which is too difficult for you to catch everything. Some fish will get away until your skill improves, but you will catch most in starting zones.
Like other professions, your skill in fishing is expressed as a number. Skill is 1 when you first train, but you can improve this to 375. You improve your fishing by successfully catching something.
The only factor that determines skill is the number of successful catches. It doesn't matter where or when or what you fish, so long as you catch something.
For about your first 90 catches each catch will increase your skill by one. As you become more advanced it will take more and more catches to advance another point. The table below shows the approximate number of successful catches required to increase your fishing skill by a point. It shows two different estimates - one by Noressa (as quoted by Highlander) and one by Ardeaem/Tedeum. A good "rule of thumb" is to subtract 75 from your current skill, and divide the result by 25 ( (skill - 75) / 25). However, the process is random: The number of catches per skill increase is not constant. Use the table as a guide only. Some people have told me that the more intelligent the individual, the faster their skill will rise. I have not seen any evidence for this, and I have compared a highly intelligent gnome with a somewhat less intelligent dwarf.
| Number of Successful Catches Required to Gain a Point of Skill | Current Fishing Skill (by source) | ||
|---|---|---|---|
| Noressa/Highlander | Ardeaem/Tedeum | El | |
| 1 | - | 1-87 | - |
| 2 | 100 | 88-112 | - |
| 3 | 115 | 113-137 | - |
| 4 | 140 | 138-162 | - |
| 5 | 165 | 163-187 | - |
| 6 | 190 | 188-212 | - |
| 7 | 215 | 213-237 | - |
| 8 | 240 | 238-262 | - |
| 9 | 265 | 263-287 | - |
| 10 | 290 | 287-300 | - |
| 10.5** | - | - | 300-340 |
| 11.5** | - | - | 340-375 |
** Above 300, each skill gain takes at least 10 catches, but the precise number varies: Between 300 and 340, an average of 10.5 catches per skill point; 340-375 an average of 11.5 catches per skill point.
About 2,100 catches are required to train from skill 1 to 375, of which 800 are between 300 and 375. Assuming an average catch rate of 3.5 fish a minute (for the dwarves, that's 7 whole fish every 2 minutes), 1 to 375 will take 10 hours of continuous fishing to learn.
Why improve skill?
So why develop your fishing skills? There is one reason: Higher skill is required to fish in areas with "better" fish.
That's all. Higher fishing skill does not specifically:
- make you fish quicker,
- reduce the proportion of casts that do not bite,
- increase the probability of catching "better" fish in a given area - it just allows you to fish in areas where better fish are more likely to be caught.
To quote Tigule and friends: "The Fishing skill only determines whether you catch a fish, it does not determine what the fish is or how fast it is caught." In case you are wondering why I choose to cite the maker of a leading brand of ice cream as an authority on the subject, I once extracted Tigule's Harpoon from the corpse of Gahz'ranka. He clearly takes his fishing very seriously.
Locations
Each area has a base skill requirement to fish in. If you do not meet this requirement, you can't even cast a line (you will be told that you don't have sufficient skill to fish there when you first try and cast). However, having sufficient skill to cast a line is not the only limitation. If your skill is less than about base skill requirement plus 95, you will find a proportion of your fish "get away" - the bobber splashes, but no fish are hooked. Assume that if you are only about 45 or 50 skill points above the base skill requirement, around half your fish will get away.
A fish that gets away gains you nothing: Neither the fish, nor an improved skill. Fish that get away increase the average amount of time for each catch. If you are catching something particularly valuable, you may be prepared to accept a proportion will get away. Normally avoid fish "getting away".
There are some incredibly detailed lists of what fishing skill is recommended to fish in what area. After considerable research, I believe the table below summarises the base fishing skill requirements of zones accurately.
| Base Fishing Skill Required to Cast | Skill Required to Stop Get-Aways | Zones |
|---|---|---|
| <1 (-70?) | 25? | Azuremyst Isle, Dun Morogh, Durotar, Elwynn Forest, Eversong Woods, Mulgore, Teldrassil, and Tirisfal Glades. |
| <1 (-20?) | 75? | The Barrens, Blackfathom Deeps, Bloodmyst Isle, Darkshore, Darnassus, The Deadmines, Ghostlands, Ironforge, Loch Modan, Orgrimmar, Silverpine Forest, Stormwind City, Thunder Bluff, The Wailing Caverns, and Westfall. |
| 55 | 150 | Ashenvale, Duskwood, Hillsbrad Foothills, Redridge Mountains, Stonetalon Mountains, and Wetlands. |
| 130 | 225 | Alterac Mountains, Arathi Highlands, Desolace, Dustwallow Marsh, Scarlet Monastery, Stranglethorn Vale, Swamp of Sorrows, and Thousand Needles. |
| 205 | 300 | Azshara, Felwood, Feralas, The Hinterlands, Maraudon, Moonglade, Stranglethorn Vale, Jaguero Isle, Tanaris, The Temple of Atal'Hakkar, Un'Goro Crater, and Western Plaguelands. |
| 305 | 400 | Zangarmarsh east Umbrafen Lake, The Lagoon, plus named areas near lakes, such as Twin Spire Ruins. |
| 330 | 425 | Azshara, Bay of Storms, Hetaera's Clutch and Scalebeard's Cave only), Burning Steppes, Deadwind Pass, Eastern Plaguelands, Feralas, Jademir Lake, Scholomance, Silithus, Stratholme, Winterspring, and Zul'Gurub. |
| 355 | 450 | Terokkar Forest (Silmyr Lake, water near Tuurem), Zangarmarsh west Marshlight Lake, Sporewind Lake, Serpent Lake). |
| 380 | 475 | Nagrand (including Halaa and the Elemental Plateau), Netherstorm (Eco-Dome Midrealm). |
| 395 | 490 | Nagrand, Lake Sunspring and Skysong Lake. |
| 405 | 500 | Terokkar Forest, Blackwind Lake, Lake Ere'Noru and Lake Jorune. |
Rules governing fish location
There are a few basic rules which determine the location and availability of most fish. These are true most of the time:
- Within one zone, different types of fish can be caught in inland water areas to those in coastal areas. Normally every part of that zone's coast will give the same types of fish. It doesn't matter where you stand. The same is true for inland water areas. There are some exceptions to this rule. For example, in Azshara, the Bay of Storms (including Scalebeard's Cave and Hetaera's Clutch) differs from other coastal regions of Azshara.
- The ease of eating the fish (the minimum level required to eat it) broadly reflects the prevailing level of the monsters and quests in the area it is caught in. For example, starting zones are teeming with Raw Brilliant Smallfish, which almost anyone can eat (level 5), but you won't see a Furious Crawdad (level 60) until you fish in the hardest waters of Outland.
- There is a split between freshwater and saltwater fish. Most fish are found either on the coast, or inland, but not both. For example, Raw Whitescale Salmon are only found inland, while Stonescale Eel are only found on the coast. A few fish may be found both on the coast and inland, such as the Darkshore Grouper and Oily Blackmouth.
- More valuable fish are often found in at least one zone with a higher base skill requirement and one zone with a lower base skill requirement. The catch rate in the higher-skill zone may be greater than the catch rate in the lower-skill zone. For example, it is possible to catch Stonescale Eels off the coast of Feralas or Tanaris. But the best location for Stonescale Eels is Azshara, where the skill requirement is very high.
- Catches of certain fish vary by time of day or season. The variation by time of day (known by experts as the "6 hour rule"). Be aware that just because a source such as Thott's book says you can fish Raw Sunscale Salmon in the pools and rivers of the Hinterlands, does not necessarily mean they can be fished at 03:00. There are also two known seasonal fish - Winter Squid and Raw Summer Bass which switch at the spring and autumn (fall) equinoxes. Squid can never be caught during the summer. Bass can never be caught during the winter. Read the Catching Winter Squid topic for more information.
To find where to catch a specific fish, use the Fish Finder. For a complete list of which fish can be caught in which areas of open water, read the Gazetteer topic.
And you thought fishing was just a case of casting your line and waiting for a fish to bite... right? To quote a wise gnome, "Easy to learn, hard to master."

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